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That was an amazing idea! I won't spoil too much but I love how your decisions are a double edged sword that helps the boss too. Definitely very jank, but expected for a jam game. Enemies could use smarter navigation and the sprite clipping was weird especially when projectiles / your sword could go through walls.

Great job all around!

Thank you so much for playing! Yup the navigation we landed on was very simple and dumb for the time we had but we love that you enjoyed it!!