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v0.6.1 — Visual Polish & Variant Tiles

Settings Panel

  • Fullscreen toggle, look sensitivity slider, FOV slider with live preview
  • Accessible via pause menu

Variant Tile System

  • 7 procedural texture variants break visual monotony and serve as navigation landmarks
  • Floor: puddle, cardboard
  • Wall: cracked, hole (human-sized crawl hole), mouldy (with veiny tendrils)
  • Ceiling: water stain, hole (ragged opening into void)
  • Variants stored in chunk data for persistence across sessions

Stats Panel

  • Now displays per-turn regen rates for HP, sanity, and mana

Shader & Rendering Fixes

  • Disabled affine texture mapping to eliminate near-camera distortion
  • Reverted wall mesh to built-in BoxMesh to fix texture rotation artifacts
  • Consistent UV scale (2,2) across all wall materials

Cleanup

  • Removed stale screenshots and unused wall mesh generator script
  • Removed unused psx_wall_proximity_nocull shader and ceiling_wall material

Downloads

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