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(+1)

Really impressive, both the 3D effect (or are those real polys??) and being able to skid around a corner and do a burnout. Controls pretty well too!

(+1)

Thank you so much! It is not "real" 3D, I'm utilzing a technique called "sprite stacking". To achieve the look several sprites are first rotated and then stacked, just like horizontal slices of the object.