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(+1)

OK, so I love this concept, but I wasn't able to get through the second section with the morse code—trying to decipher the starting/stopping point for each number was too difficult to effectively do under pressure without another visual or audible indicator. I agree with all of MOJArcade's points below, but I'd also add that having everything on-screen at once is a little overwhelming, too. I'd be curious to see how your game would play differently  if we only had one section presented to us at a time and then had the instructions for that section presented right alongside it—I think it'd make a huge difference in the accessibility of your game. It'd be great to revisit your game if you decide to make some of these tweaks.