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Thank you for taking the time to write such detailed feedback. I’m glad the tension and uncertainty came through the way I intended.
Your comments about unclear right or wrong choices are reassuring. The goal is to make decisions feel situational rather than optimal, with consequences that only make sense in hindsight. Dying, restarting, and trying a different approach is very much part of the intended experience.
If you feel unsure about what to do to pass a certain skill check, you can activate the stat requirements option in the option menu. I suggest you to do it only after you failed that check once or twice though.
Thanks again for playing and for sharing your thoughts. I appreciate it, and I hope the rest of the experience holds up when you return to it.