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This is amazing. Feels polished; great juice, low-no friction or jank. Though not too sure what the stakes are or what the level completion condition was - didn’t have time to look - but keeping the score multiplier was a strong enough driver. Anyway I did enjoy just pushing stuff into a whole and some satisfying noise happens.

Thanks so much for the comment. I've gotten a lot of feedback that it's a little unclear what the goal is - basically it's to make the number at the bottom go up and not go under 0. I clearly need to communicate this more clearly in the game. :)