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I like the concept and the idea you had for this, but I could tell you didn't have enough time to really flesh out and put everything into it. It wasn't clear what I had scheduled and there's a few UI bugs I ran into while going through the game. I think this idea would benefit with how other management sims of this genre do it where you decide daily what to do instead of planning out entire weeks. For example, Umamusume has deadlines for races where you have 11 turns (or days in your case) before some race happens so you need to train up each turn to prepare for it and future events. Your idea is there and can definitely be expanded!