This was an ambitious and creative game. The music was pulse-pounding. The voice acting added a lot to the exposition. The turn-based combat appeared to be well thought out.
I was confused by the red and green skills. They did the same thing, but I could only use the red ones. I played very conservatively because I didn't know health reset at the end of the level. On the third level the monster difficulty increased significantly. Something with 250 took me out even though I used all my items on it. I lost interest when I died. The voice acting was cool, but the sound levels weren't balanced when the level music was blasting, so was hard to hear at that point. I was at a bit of a loss as to how powers worked, how much damage creatures did, and they swung for a LOT. Some sort of tutorial or additional information about the game would have helped.
This game has a lot of potential, and is very impressive amount of work for a game jam.