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It’s encouraging to see gamedevs who want to make their game better by being open to feedback. Personally I feel a lot of nostalgia for monochrome GameBoy style retro pixelart games. I used to LOVE the Zelda and Final Fantasy games on the original GB. The audio in the demo is also great BTW. Did you make it all yourself as well?

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Thank you! I have experienced first hand in a previous project how a simple feedback can drastically improve a game so yeah, I try to stay open to what players think and put my ego aside for a second. It is one of the lessons you have to learn the hard way when you work in any creative field really, in 99.9% of the cases having an outside opinion will improve your project on a lot of points.

As for the music, it is one of the few things I don't do in this game, it is made by the super talented Isabelle Chiming! She's a really good composer and I'm so glad she can work her magic here! :)