It’s encouraging to see gamedevs who want to make their game better by being open to feedback. Personally I feel a lot of nostalgia for monochrome GameBoy style retro pixelart games. I used to LOVE the Zelda and Final Fantasy games on the original GB. The audio in the demo is also great BTW. Did you make it all yourself as well?
Thank you! I have experienced first hand in a previous project how a simple feedback can drastically improve a game so yeah, I try to stay open to what players think and put my ego aside for a second. It is one of the lessons you have to learn the hard way when you work in any creative field really, in 99.9% of the cases having an outside opinion will improve your project on a lot of points.
As for the music, it is one of the few things I don't do in this game, it is made by the super talented Isabelle Chiming! She's a really good composer and I'm so glad she can work her magic here! :)