Hey, I will drop my feedback below:
- What was the most frustrating moment in what you experienced?
- The way zombies reacted to my hits felt off for some weapons like punching, the bat and the pipe for instance. I feel like they should have more impact, they felt like the enemy wasn't even noticing my actions. It would be cool to have some blood splatered on hit too.
- I find it really odd story-wise that instead of running out of the mall (he starts right beside the entrance), the player character enters the mall and puts himself in danger for no aparent reason. Besides narratively speaking having so many guns all over the place it's odd.
- What was your favorite moment?
- Gunplay feels really good.
- Was there anything you wanted to do, but the game didn’t let you?
- There were certain areas where I clearly should be able to go but there were invisible walls blocking me.
- If you had a magic wand where you could change any part of the game, regardless of cost or complexity, what would you add/change/remove?
- I think it would be really neat for this to evolve into some sort of gun game. Having progressively better weapons by reaching killing objectives and having to face harder enemies as well.
- More variety in enemy behavior would be nice as well.
- I would make scoring points more visible, like having pop up numbers or something like that.
- What would you say you were doing in the game?
- I was killing zombies in a mall with no aparent reason since I could leave the place from the start.
- How would you describe the game to friends and family?
- It's an arcade zombie killing game that takes place in a mall.