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(+1)

Cool use of limitation, and very interesting movement. But I think that using just squares and triangles for enemies was a mistake, they look to simple. Since that arm could belong to some kind of bodybuilder, you can wrap your idea around this theme, and make it so that arm fights fast food, or something else, and just slap images of those items on the enemies. So idea is very cool, but there is a lot of room to improvement.