Hey, I will drop my feedback below:
- Do the mechanics and the story telling complement each other? Do they clash in some way? How?
- Yeah, they do. I think struggling to say some things after a crash fits well and time limit feels good too.
- Are the mechanics engaging enough?
- Yeah it's interesting and I left intrigued by the ending.
- Do the mechanics detract from the story?
- I must confess that I saw longer text chains as answers that the character had to think about more so I thought it could lead to better outcomes. Because of that I kinda focused them for that without completely analyzing the other options. Other than that I feel that they complement nicely.
- Does the timeout fit into the game?
- Yes, it does imo. I think it makes it feel more like a real conversation, like what happens in telltale games.