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(+1)

Despite being overpowered with the later upgrade, I still managed to lose. Not sure if it's skill or a skill issue lol. 

Was fun, well done!

Only thing that I think really needs improvement is the hitboxes because there were times where I definitely touched a bullet but didn't take damage, and others where it looked like I avoided a bullet but still took damage. Not sure how programming with Pico-8 is so maybe it's due to the limitations of the engine.

Thanks so much for playing! Glad you enjoyed it!

Totally agree on the hit box thing. We used the same simple calculation for every collision assuming everything is an 8x8 sprite, so there’s definitely some issues like you saw.

Cheers!