Hey, I will drop my thoughts on game feel below:
- The way background stars move in main menu is a little dizzy inducing for me.
- I like the way camera moves towards the direction I'm going.
- Rotational thruster sprites blend too much with the background, I think they should contrast more.
- The trail shape when you move is shaped weirdly, also all thrusters feel kinda still. I would recommend checking other spaceship games for inspiration, e.g. (00:17 seconds mark)
- I feel like sfx don't have enough pitch variation, they get repetitive.
- I think asteroid explosions would benefit in having a smoke sprite to mask the transition between rock and rock pieces. Also I think it would be cool to have rock pieces to glow in different degrees of orangeish to brownish colors as if they were overheated by te explosion or something like that.
- Rotation of scrap pieces is a little too much imo.
- I think little asteroids should move at least a little on impact with the moving ship.
- Imo asteroid bits after the explosion are too smilar in size and shape, I would suggest using more sprites and a little more varied sizes.
- A wave like space distortion (like a heat wave) on main thruster activation would be really cool to have.
On a more general feedback:
- Square shaped asteroids feel unnatural.
- I would like the guns to lock on the closest meteor, the lock in system seems a little random rn.