the idea is super unique and original, and i *love* the aesthetic. reminds me a lot of metroid, in the best way.
i did find myself wishing for a bit more strategy though... most of the time it's pretty obvious what to pick and a lot of actions (such as repairs) don't really have consequences. i think it would be neat if it was more like an rpg game in terms of strategy? but regardless it was still a pretty good time :)
great job on the game, would be cool to see this idea fleshed out further!