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(+1)

I like the aesthetic of black and white dithered pictures. For a longer project, I would have the passages flash once the player mouses over them before I highlight them, but it works fine for a short project like this.

My only critique: I wanted to open the door before I started due to the game's description of "You find a door.", and once the narrator turned away, I thought it was pretty obvious how it was going to end.