This MVP is a solid start to what I think could be a fun game!
- What did you like the most about this game?
- While you could definitely go a lot of different directions with the visuals in the future, I felt for this type of game the neon geometric art with the juicy interactions was great!
- What did you dislike the most about this game?
- I’m not very good at these types of games normally, and I honestly found this game to be a bit easy. I beat this MVP version of the game without dying once which made for a fairly boring experience. I do understand that this is an mvp though and the point is just to get the mechanics in a state that expresses what the game is. Just making the level timers longer would make these much harder for example what is an easy way to ramp the difficulty.
- What would you like to be able to do in this game that you have not seen yet?
- It would be interesting if some of the upgrades were new weapons like an area stun blast as an example, but that might complicate the controls.
- What frustrated you in this game?
- I would say I don't have many frustrations. The controls felt pretty good and responsive. I think the most frustrating part goes back to my dislike answer in that I didn't find it very challenging.
- If you have seen/played earlier versions of this game with the Rock Paper Scissors enemy matchups, how do you find the game now with that system removed?
- First time playing, but that sounds interesting.
