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With this jam's theme I was wondering how anyone would fare making a game with Pizza Tower/Warioland-like gameplay (it was one of our ideas too). But perhaps creating fluid platformer mechanics and maze-like level design from the ground up like those games is a tall order for a solo dev in a two-week jam. It was a nice try though! I'd be happy to seeing a more flesh-out version of a game like this in the future 😊

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Yeah, it's a complicated task. Thank you for your comment and for playing!!!