Hello! Please find my feedback and a recording of my play session below:
Is the core puzzle idea fun?
- Yeah I enjoyed it, and I think you taught it well to the player by introducing concepts individually by level first.
Are the rules easy to understand?
- Yeah I think so, and again I think you did a great job on teaching people incrementally. I couldn't figure out puzzle 8 but I don't think that was on the game.
What was the most frustrating moment in what you experienced?
- Having to restart a puzzle because I accidentally clicked on the wrong robot and couldn't change my selection.
What was your favorite moment?
- I really like the robots animations, and I loved being able to just bulldoze through with the destroy guys. It was satisfying once I figured out some of the later rooms and which order I needed to do things in.
Was there anything you wanted to do, but the game didn’t let you?
- It would have been nice to be able to cancel the selection of the robot. I understand why you wouldn't be able to cancel their behavior once you've chosen that, but if I clicked on the wrong robot it would be nice to go back before selecting their behavior to pick another if needed.
If you had a magic wand where you could change any part of the game, regardless of cost or complexity, what would you add/change/remove?
- I'd personally like to be able to see the robots path if I hovered over them. I understand that would probably be hard to do since it depends on where some of the boxes are, but I think that is one thing that would be nice to add if possible.
What would you say you were doing in the game?
- Figuring out the correct order and behavior of robots to get them to an extraction point.
How would you describe the game to friends and family?
- Robot themed puzzle game!