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I’ve played Cookie Clicker, so I can’t help but compare, and the first thing I noticed in this game is that the cookies aren’t stationary! You actually have to put some thought into the manual clicking, which is a nice change of pace for a clicker game. Love that. Sadly, for me, a lot of the cookies would fly off the right side, behind the shop, so I couldn’t click them. Seems like there was some issue there with telling them where to spawn. While the manual clicking mechanic is fun, it sadly gets outshined immediately by the automated production. And once that happens, this starts to feel a bit less unique. I feel like there’s something here, and I’d love to see it expanded upon a bit more. Maybe the buildings could require some kind of manual input that’s different for each one? Honestly, I’m just really excited about the idea of an incremental game where you’re not just buying things and watching the number go up, but actually interacting with the game! And this is coming from someone who likes incremental games, too.

Thanks for playing my game! I apologise for the bug, the shop was supposed to have a closing button which somehow disappeared 🤪. I will fix it, thanks for the feedback.