Loved it, I must disagree with the consensus it is too difficult, RNG is a problem in the beginning, but there's a fair amount of stuff you can do to counter just about anything the game throws at you. The first time I used teddy bear to stall a massive lane of enemies coming at me, then used the balloon it felt brilliant. The gimmicky nature of each Tower I think actually works in the games favor, since you need to persistently keep engaged with the game for best results, and keeps the basic star plenty powerful throughout the game, since its entirely automatic.
The problem I have instead, is that the moments where you get to express your skill are limited, and RNG dependent, past a certain point the strategy is reduced, and the most effective route is spamming stars, when I think the game thrives in the cases where you are forced to use other towers, though I must respect many players may prefer a less taxing experience.
I would absolutely love to see a hard mode, or fixed spawns at the beginning to help RNG, but this is just me yapping like usual. Great game!