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I liked the super mario sunshine theming of this. The physics is really janky though as I couldn't consistently do the boosted jump and the camera sensitivity is way too high. I tried adjusting it in the settings, but it made it go backwards or stop working, so I had to live with that. I found out that to do the super jump consistently, I had to jump first, then fire immediately after for it to work. However, this would still fail sometimes or I get launched in a different direction. The barrel level was the hardest due to getting flung in a different direction than intended or not going far enough to make it onto the barrels. Good job putting this together.