Just broke the game now it crashes on start.
LowLevelFatalError [File:D:\build\++UE5\Sync\Engine\Source\Runtime\RHI\Private\PipelineStateCache.cpp] [Line: 551]
Shader compilation failures are Fatal.
0x00007ff7052bfdc5 Hypermancer-Win64-Shipping.exe!UnknownFunction []
0x00007ff7052c65f5 Hypermancer-Win64-Shipping.exe!UnknownFunction []
0x00007ff7034c5ca1 Hypermancer-Win64-Shipping.exe!UnknownFunction []
0x00007ff7034b6b0f Hypermancer-Win64-Shipping.exe!UnknownFunction []
0x00007ff7034baa5e Hypermancer-Win64-Shipping.exe!UnknownFunction []
0x00007ff7034c7beb Hypermancer-Win64-Shipping.exe!UnknownFunction []
0x00007ff7034b336a Hypermancer-Win64-Shipping.exe!UnknownFunction []
0x00007ff70354e154 Hypermancer-Win64-Shipping.exe!UnknownFunction []
0x00007ff7036a8627 Hypermancer-Win64-Shipping.exe!UnknownFunction []
0x00007ff7036a83f9 Hypermancer-Win64-Shipping.exe!UnknownFunction []
0x00007ffdc7c27374 KERNEL32.DLL!UnknownFunction []
Crash in runnable thread Foreground Worker #1
This was after setting all graphics options to low, screen resolution to 50% (minimum) and changing AA to MSAA. Another thing: I might've pressed apply twice, it only usually shows up after I've changed something.