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alr i managed to beat everything other than miss darkness herself...

Honestly i feel like the scientist is currently the most OP boss ingame, purely cause she has infinately respawning lvl 100 enemies, has more enemies than everyone else, and can turn one of your cards into a small version and 1 shot it. The machines are all busted as they have better stats than you and you cant out lvl them. and they have INFINATE RESPAWNS, can break your defence with more damage if you just simply didnt try to defend, if you try to use the bubble they just kill you anyway as if it wasnt there if they have a specific robot out of the trio of new ones, if they have a red bot you are screwed cause it buffs all of the other bots and does insane damage in the same turn. and you cant take them down due to the scientist spawning a new one instead of reviving them like everyone else

Dragon is honestly kinda fun as now it has the same gameplay loop, but if you dont want to do the soulbreak route you can just break the life totem instead and beat the dragon then instead of being forced to soul break her minions.

Slime is actualy managable now due to the kill count thing.


PLEASE make the bot factory drop stronger. rn it spawns a small lvl 10 plushy that cant level up so it just sits there doing nothing but marking an enemy and getting 1 shot.

Overall, great update, currently i have the issue of the robots outscaling the player at every turn and that a couple units have haste and a special ability that exists as an item, so you get them having a strong ability that gets buffed by a double turn which cancels most downsides. Cant wait for new update (hopefully there is one, cause it feels like there was stuff planed for the darkness ending where you win, maybe exploring other realities with new enemies and instead of having a shrine where you buff your goddess you have a shrine where you buff yourself by either soulbreaking people or beating them and using the goddess summon button on red to turn them into a beliver)