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I am using Chrome & I tested it on Avast Browser and it didn't work it on that either. BUT it worked on Firefox.

It gave me a bunch of Error stack: Error: Failed to get WebGPU adapter.

Thank you for the info! This game is relying on webgpu for terrain generation and looks like its not as bulletproof as i hoped it would be. It got full support on desktop browsers relatively recently so may be some wrinkles left to iron out. Will add a fallback for when webgpu fails so at least folks can still get a gameplay albeit a bit slower (to switch to CPU based).