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(+2)(-1)

There is no real playability to this. Literally everything save for a couple small choices that end up meaningless, change anything. The rest is ALL done FOR YOU. It needs much much more interactivity.

(+2)

Yeah, I've sort of just made a ton of scenarios for things to happen but no interaction with anything. I'll try to think of some ways to add more interaction into the game. Thanks!

(+1)(-1)

I don't understand this critique. It's a visual novel which this follows the standard on pretty well. It's more exploration and reading than gameplay. I would prefer more frequent branches of dialog as some of the sections after choices are very long - but I will say that's very common as well.

Yeah, it depends on the visual novel for sure. I leaned towards a visual novel that focuses only on scenes occurring, there's no decisions to make that impact the story nor interaction with the game (so far). Other visual novels have more gameplay involves or stats needed etc.