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(+1)

Cool game Zoek! When I was working on my game I was really focused on making sure it was obvious immediately what the player was supposed to do. I think you did that really well in this game and I think because of what the event was that was important. I dig the music speeding / pitching up to build the intensity.  I would have liked some other little thing to be able to "outplay" or defeat the enemies so I could have felt a little more competitive since it was for the mini game jam event.

thank you!