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(+1)

I liked the music and the main mechanics felt really good, text based events are cool.

As an incremental, I feel like even if I lost, I need to earn something from the run so the next run would be better? I played like 4-5 runs and lost all of them at first and did not learn a new thing other than the questions so I felt like this is bad. Than I made a strategy and gone throught 1500+.

 I thought the triangles are the ones that move when I hover over them but suddenly square ones also move ? So I don't get what is the difference.(I later understood this, ok so if i just play defensively, I don't die but I don't progress? Especially at the first round(before the first event, and at after some points, the game just stalls when you do this, nothing happens)

  

While you're on the menu, clicking things also harm the brain, which I think is a bug.

I got the fund+1 option but nothing really happened. I've seen the cat lady event 3 consequtive runs, which at first was a dramatic situation.

I really like the appeal of the game, but can't really match it with being a police vibe, it''s more like i'm having a drug and seeing some side effects on my brain, but I can make super interesting decisions and all that. (Like the movie limitless)

Thanks that was an interesting experience (ksnnacar) 

(+1)

Hey thanks so much for the taking your time with the game and really playing. Firstly my warm thanks to you for trying it out for more than 1 run. This one we just threw together a lot of the parts to see if people are even engaging.

We are currently actively developing the game and the version posted here was really just to see the part of whether people are even engaging with it before we add on more progression systems and things. So on to your point about that we are currently working on the updates regarding that. Also yeah both the clicking the worms through the menu is a bug so is the Square ones moving also is a glitch from a failed visual effect!! 

Thanks for updating regarding the story scenario its both a bug since one scenario card shouldnt appear more than once per run but it is also for the fact that this version has lot less amount of scenario pool to pull from. That is why you received same scenario more than once. We appreciate your well thought out comments!! You've given us motivation and directions to work towards.