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Hi, thanks for trying it out. Indeed it's named after Lester Eli Dubins, who proved that the shortest path between two points with specified tangents, with constraints on the curvature, is always composed of circular arcs of that curvature and a straight line segment.

I just posted an update that should fix the drag and drop issues. It only happened on devices that had screen scaling enabled (e.g. retina or 4k displays), because we didn't take into account the screen scaling factor!

Hey there. Thank you for fixing it that quickly! Plus point for explaining what was wrong.

Ok, i gotta say now, this game is so good. its addicting, although i think the balance drops towards machu pichu. the air ports are just way too small at that point. in a post jam version, should maybe level with time/size

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Yeah that's kind of intended. Machu Pichu and Washington are the last two airports. After that it's just a game of survival until the spawn rate becomes impossible.

I think this has potential to become a real game though, it's so mesmerising.