Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Love the image this game strikes in my head. The questions help to create an idea of both your own version of Elestra, and the reflections. I might have phrased the question 'Why do you want to consume her?' like 'Why do you need to consume her?' instead, as it adds a more concrete structure to the game. Currently you're a bit stuck if you don't want to consume this version of Elestra. But honestly, that's personal preference — maybe it could be the game's end condition.

I'd recommend trying to play around with the layout a bit! For example, you can make the questions a bit easier to parse by separating 'What will she consume next?' into a separate line, like you did with the rest. Maybe you could arrange the questions to create an oval, to support the mirror imagery.

Thank you for creating. This was encouraging to engage with.

Thanks for the feedback. I do like the "need" in place of "want", that is a better fit.