Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

what is wrong here?

my code:

func _on_button_pressed() -> void:

    SaveManagerLite.save_game()

error: Error at (16, 5): Too few arguments for "save_game()" call. Expected at least 1 but received 0.