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(1 edit) (+1)

Love the concept of sharing won't dim your light but make the place brighter!!

2D platformer often got booby traps or enemy, at the first 10 seconds, I was worried I'm gonna run into them hahaha

Love the overall game but if you want to hear which area to improve:

1 - I wish there's much more in-game meaning to the amount of torches, people and hope player collects rather than just end number.

2 - At first I didn't know we could go down on this kind of bridge/platform(?) by pressing down. It'll be great if there's some sort of indicator.

Great job in submitting the jam, and making an interesting game!!