This is a really really awesome game with such excellent rendering and use of pallet switching. Once I figured out what to do I was able to beat the game fairly quickly and easily. This game could benefit heavily from a more intricate world, and maybe some twists and turns or something in the level that forces the player to make a more distant sprint to safety. The first few times I was playing I felt like I was being chased to find safety, but the level never got any more complex so I knew exactly how to survive. I think the highlight of this experience for me was not knowing how far away the next spot of safety actually was the first few times around, and If you can take advantage of this through some level design this game would get a ton more depth. Wall collision is a bit sticky too, and a web build would really seal the deal for this. I hope you continue providing updates, this game is really cool!