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(+1)

Apologies if my feedback came off too harsh. I think I understand what this game is trying to be, but I see a fundamental issue in its execution. To not succeed, you’d have to intentionally try to do everything wrong. If you’re moving even vaguely in the right direction, the game instantly turns into numbers growing on autopilot.

I believe the game needs some balance tweaks to increase the challenge. The player should have to think carefully about their next move to succeed, rather than feeling like a passive observer.

(+1)

Yes I need to work on the balance, thank you for the feedback. It's not easy to build the whole game and get it balanced in only 6 days .