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I find that the game has a lot of potential to be a fun indie game. For a game that's still in its first version, the good implementation of the features makes it feel like it's been around for a while. 

The Farming is easy, and you can already process the vegetables, even if there's only one recipe. The turrets are a great help in defeating enemies, but it's a bit annoying that they take up space that could be used for plants.

A possible idea for improvment is, a small boss you have to beat every 5 to 10 days and some checkpoints for you goal.

Hey Masked_Panther! Thank you so much for the detailed feedback and the kind words! It’s great to hear that the features feel polished to you, as I’ve spent the last week learning the ropes in Godot.

I really like your point about the turrets taking up plant space – it’s a tricky balance! And the idea of a boss every few days and checkpoints is fantastic. I’m definitely taking notes for future updates. Thanks for playing and helping me improve the game!