I liked how the game was implemented, but I don’t think the concept is interesting enough. It feels shallow to me. The game already has literally everything I could imagine for this type of game, yet the gameplay loop itself lacks depth.
It occasionally feels too random. For example, I had a run where I found three chests almost stacked on top of each other right after diving down, and then another three chests clustered together just half a screen away.
Finally, going back to the core concept, it just isn’t that fun to play. It feels like you’re a warehouse worker: a truck pulls up, they say “Load this pile o’ crates into that truck, when you’re done, you get ten bucks” — and you just do the chore.