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(1 edit) (+1)

Unfortunately I don’t think I’m the correct audience for these types of games, but I can at least say that it did feel well made.

There is one thing I would highly urge you to do, should you make a similar game for another jam: please include some way of skipping past levels. There was a pretty massive difficulty spike in one of the rooms (my deaths jumped from just a few to over a hundred), and while I did eventually push through it, I was also very close to just quitting.

And even if you think its fine that some people will get stuck, there is another big reason to do so: in the very next room, I got stuck in a wall while dashing. As far as I could tell, there was no way to recover from this except to start over. If not a skip option, consider at least including a way of reloading the current level.

Still, from what I played it was enjoyable (albeit a bit too difficult for me personally)!

I am fortunately aware of all the issues you mentioned and they will be fixed actually in this game directly after the jam is over :D. IT's supposed to be a hard game, that was kinda what I set out to make here but you're right that more polish should be involved. Thank you for playing and taking the time to actually type out criticisms and ways to improve <3 

 A Skip Level button has been added to the game, just press "O" if you wish to skip ahead or through an extremely hard part and try the next level anyway.