Lovely demo, but those summoners definitely need a nerf. I just spent way way too long on a room that spawned four of them. If this were a full game and I had died there it would have killed my enthusiasm
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They were really the stinkers for me. I literally walked across the room for a summoner and it healed itself and a bomb summoned two more bombs and teleported itself from danger. I finished the puzzle room and after that, I said myself if I see one more I will close the game and I did.
I don't want to exaggerate but those types of enemies(the summoner and sparky) and the sluggishness of the game really broke the charm for me.
Otherwise, I like the telelocation, thermal punch, mirror orb, fireball and dash cards were pretty fun. They made the game more diverse and more fluid.