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Thank you! The tree density was a problem because I couldn't get it to work correctly in Godot, so I brought the whole floor plane into blender and added a particle system there, and then exported that, and by the time I realized it was a bit much, it was too late and I had too many other things to do. Yes that was an idea I had implemented at first, but it didn't seem to fit what I was going for. Thanks for playing!