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Huge patch update

-- Setting to switch between hold to sprint and toggle

-- Change controller interact button to bottom face button

-- Zombies only stun from headshots but increased stun duration

-- Expanded world view to see more of the level and changed base resolution to 720p

-- Removed incoming zombie count and instead show a message on round start

-- Increased starting health to 3 and cap upgrade to 6 hearts

-- weapon damage upgrade doubles each time and caps at level 3

-- workbench now only upgrades once and doubles ammo capacity and cuts reload speed in half

-- Powerup machine now limits to 2 powerups per round

-- Powerups can now be picked up sooner after they spawn

-- Barricades only give up to a certain amount of points per round based on round number

-- Update a few prices, made purchase text clearer, and removed negative price labels

-- Repositioning the intractable locations

-- Fixed issue where one wall was too thin to tell it was a wall

--Shooting/reloading can be used now and will interrupt actions where appropriate

-- Added controller vibration sensitivity and vibration doesn't happen when not using controller

-- Challenges now have increase levels of difficulty each time they are completed during a round. You must complete both challenges at their current level before you can tackle the next

-- Various fixes other fixes