Huge patch update
-- Setting to switch between hold to sprint and toggle
-- Change controller interact button to bottom face button
-- Zombies only stun from headshots but increased stun duration
-- Expanded world view to see more of the level and changed base resolution to 720p
-- Removed incoming zombie count and instead show a message on round start
-- Increased starting health to 3 and cap upgrade to 6 hearts
-- weapon damage upgrade doubles each time and caps at level 3
-- workbench now only upgrades once and doubles ammo capacity and cuts reload speed in half
-- Powerup machine now limits to 2 powerups per round
-- Powerups can now be picked up sooner after they spawn
-- Barricades only give up to a certain amount of points per round based on round number
-- Update a few prices, made purchase text clearer, and removed negative price labels
-- Repositioning the intractable locations
-- Fixed issue where one wall was too thin to tell it was a wall
--Shooting/reloading can be used now and will interrupt actions where appropriate
-- Added controller vibration sensitivity and vibration doesn't happen when not using controller
-- Challenges now have increase levels of difficulty each time they are completed during a round. You must complete both challenges at their current level before you can tackle the next
-- Various fixes other fixes