This game has a lot of big ideas, but it does feel a little all over the place. Perhaps focus on really condensing down the artstyle, the dialogue, the movement systems, etc. so that they feel like they all belong to the same game (currently the platforming feels kinda delayed/buggy/unfair, while the top-down world up top just feels a little empty). Anyways I do think you've got a great game in the works, especially if you made all the art yourself; all it needs is some more refinement.