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Happy New Year!
While testing the first demo room, I noticed that the character only interacts with dynamic objects when noclip is enabled (by pressing V). Could this be a bug?

Hey! Thanks for pointing that out. Noclip shouldn't be interacting with dynamic objects at all. I had purposely set the collision filtering to ignore between the player layer and prop layer, but that didn't fully translate in noclip. CCT's are tricky because there are two separate filters (query sweep and sim). I'll fix that next update.