Yes!
What programming language and where do you hope to work or go?
University has taught us C++, but the engine we mainly use is Unity, which uses C#.
If you’re just getting started, C# (with Unity) is a great option because you can focus on making things work on screen fairly quickly without getting buried in technical details straight away. Unreal Engine uses C++, which gives you more control, but usually takes more time and patience to fully get comfortable with. Unreal also has Blueprints, which let you build logic visually instead of writing code.
Personally, I’m not too focused on where I work. I’m more interested in the behind-the-scenes side of game development. Things like engines, tools, and systems that other developers build on/use, rather than gameplay itself.
I hope this answers your question :D