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A jam submission

Dungeon DozenView game page

Build your hero and challenge an the horde of goblins and their evil leader
Submitted by Agent Y (@4gent_Y) — 3 days, 14 hours before the deadline
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Dungeon Dozen's itch.io page

Results

CriteriaRankScore*Raw Score
Art#73.3333.333
Fun#92.9442.944
Creativity#103.3893.389
Overall#142.8472.847
Theme#261.7221.722

Ranked from 18 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Hmmm ok I am a little torn on this one---on the one hand you've got a wide variety of choices for characters, classes, stats, moves, etc. and impressively have them all implemented and (mostly) bug-free . . . on the other hand, the combat itself is a bit of a slog, in my experience anyway. I know this is a jam game, so of course time may not have allowed it, but maybe some different maps with pre-placed features (e.g. rocks, trees, lava pools, mud, neutral creatures, etc.) or even some squares not being available could have helped, or just anything to make your actual position on the map affect more of how you can engage with enemies (or how they can engage with you).

That being said, I still find this to be pretty fun overall, mainly for the fact that you have so many options and combinations to explore. The clearly laid out UI is nice and easy to use (though you might consider looking for a more fantasy-style/less-pixelated font for the stats' UI), so everything runs fairly smoothly once you learn how it works. I feel like if you made a version that allowed for multiple protagonists at once, this would be a great way to keep track of your "map" in a real-life D&D game with friends . . . just an idea.

Anyways, awesome work, and I hope you keep developing this!

Developer(+1)

I will definitely be adding map variety if I make another game like this, I didn't have time to figure out how I'd do it in this one but it's on my list of things for the sequel

I'd love to add traps that activate once per round, so you can goad enemies into them, or pits that you could shove enemies down for instant kills. And also improving the ai to allow for multiple player controlled characters, and possibly walls that block line of sight, ect...

Glad you still enjoyed it regardless :)

Submitted(+2)

The dwarf is so goated.

Submitted(+2)

too many hexagons in my soup personally but I loved the different races... why is the dwarf fighter red...

Developer(+2)

He's very angry

Submitted(+1)

oh that makes sense, 😁

Submitted(+2)

I kept seeing this one in the discord, easily one of the more intimidating opponents, awesome game.

Developer(+2)

Hehehe >:)

Submitted

When I saw the bottom of the character screen I thought of Dnd Beyond

Developer

Which button?

Submitted(+1)

The stats

Submitted(+1)

great game I loved it but it didn't really fit the theme.

Developer

The point is that the game is old-school, that's how I chose to use the theme.

Submitted(+1)

well then that seems to fit the theme perfectly if you put it that way. I wish you the best of luck on the game jam