Thank you! Happy to hear that BIOTOMATA kept you engaged all the way! Definitely fair that the stage 2 run was hard, since poison is one of the slightly more rng-dependent stats. 2-in-a-row experimental treatment corrosion does feel good tho hehe
Interesting suggestion with the enemy pools! I'd intended for BIOTOMATA to be fairly linear, and for players being able to decimate enemies after defeating them 2-3 times (save for the final area enemies), but it is interesting to think what the game would play like if I took a more roguelite approach :)