straight from the getgo - cool art style, clickable af
intro with clicking until it pops catches a bit of interest, perhaps more than just becoming bigger would catch even more interest, just scaling up give idea of nothing really novel
coming closer to the little guy is funny, perhaps you should make it a joke to absurd level like "EYEYEYEY! WAY TOO CLOSE" (zoom out a bit). lol
the little orbs popping to the ui is cool, im also using one in my game:DD
maybe interactivity with the environment would be cool, putting torches off/on, skeleton rattling. just light touches of interactivity
the orb power upgrade maybe could make it so its not orb +2 but two more orbs spawning at the click? feel like itd be more impactful for me as a player to see
nvm, just found the touch of the devoted upgrade, lol
also maybe a bit ding when it pops to the ui counter?
i like that upgrades have finite level, makes it feel... well, finiteXD
at lvl 3 of power upgrade i felt the urge for autoclicker and fell for it, dunno if you want to balance it out but im saying:DD
YOOOO TEH AUTOCLICKER DETECTOR, LOL
I FEEL EXPOSED HAHA
collecting the exp orbs feel satisfying
i love how suddenly the xp bar speeds up when lots of orbs come in
i believe i found a bug:
when you use autoclicker and have 100% xp for the level but keep autoclicking fast then the lvl up function bugs out and keeps playing the lvl up sound
the mastery tree upgrades are all worth 1 orb?? dunno if intended
moving cultists around is satisfying
maybe you should randomly slap the player cursor for using autoclicker, would be funny
right room for 12,500k i read first as 125k, maybe '12,5k' would be better in case someone gets it wrong too
didnt understand at first i have to click the diamond to get the currency
altho i dont seem able to get it.....?
yeah im stuck there, cool game tho! wishlisted:DD
hi from yesterday's aarimous stream:DDD