Absolutely gorgeous art direction! It is just so aesthetically pleasing to the eyes, the pastel colour palette on that slightly off-white canvas, with the world rendered in that washed watercolour post-processing effect is just SO GOOD. It’s especially beautiful when the world slowly reveals itself and it feels like a painting being gradually drawn on a canvas.
And did I say that the violin and the flute are just the two of my most favourite instruments? I loved the music so much, it’s so calm and relaxing and has got a certain feeling of nostalgia to it with its slightly melancholic undertones. Combined with the art, it makes the atmosphere feel very peaceful and zen, and evokes the fond memories of reading a fairy tale book from one’s childhood. Absolutely wonderful!
Some of the scenes I really loved:
The twin jizo statues in the field of nemophilas and morning glories

The fox shrine beneath the cherry blossoms

And these two especially wholesome ones. Really love the little ducklings!💖

Would love to see you folks build upon this further. I think it might be nice to improve the pathfinding for the ducklings a bit since the ones further down the line kept staying behind, especially if the line had three or more at once. Also some kind of restriction against using the reveal ability without any limitations might help in making the gameplay loop feel more engaging, since it would encourage the player to be more thoughtful in their actions.
I also went ahead and checked your other project Rokoh and it looks absolutely fantastic as well. Classical Japanese aesthetics are some of my absolute favourite, so it looks like a real treat for me. I’m definitely gonna check it out properly when I have a nice chunk of time in hand. I’m curious though, did you write this haiku yourself: “朧々の… 儚き命… 煌めかん”? Cause I couldn’t find it in literary sources myself, though it’s likely I didn’t look hard enough.