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Of these types of games, this one was surprisingly good. I came in with low expectations as most of these games are underwhelming. I played through and got every ending.

Dialogue was good, it feels true to conversation and is generally enjoyable to read; there were some lines I didn't like, but would say they are nonetheless accurate to how people speak. Choices/branching is done well and makes good use of the short run-time to elevate their importance. Visual quality is exceptional, the look is cohesive, expressive, and beautiful, with creative layering of visual elements that I love to see. I can't say it was resonant for me the way it was for everyone else, but I appreciate it's message on suicide prevention and how it was communicated without resorting to total transparency.

Overall it is a well done short visual novel. Not an absolute masterpiece as people are saying but it's at least impressionable.

Some bugs/typos. "Mean either" instead of "me neither" while talking with May, and a funny bug where you can work as late as 3 AM, and when you leave the laptop it will carry on as if it's 7PM with you leaving the apartment. On a related note, there is unfortunately not a workaholic route :(