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Thank you for the kind and thoughtful comment Mr. Farts.

You are right in that I started making games to make the kinds of game I wanted to play. I was actually pondering if it was sensible to make Carrier wing Ypsilon, since Ace combat already exists and Ace combat is already great. I was very happy to see the positive response and hear that people were exited to see an Ace combat-like.

If you're interested in learning game development. My advice would be, to try to get to grips with the tools by first making something very simple and small. Try to think of common gameplay elements you want in your game and look up a tutorial on how to make it. But don't just copy paste the code! Try to learn how the code and tools work. Then you can combine the elements together to create new things. And eventually you can use those skill to create brand new gameplay elements.