Very cute game! Really good use of the art and music assets and feels pretty polished. I also love the concept and the dialogue is very silly (in a good way)
A couple things I noticed:
1. I kept getting caught on random collisions between scenes, which would softlock me and force me to restart
2. It also wasn't immediately clear that the F key was how I continue dialogue since it's a bit of an odd key (I thought it was just to activate talking). Maybe add a little sprite at the bottom of the textbox saying "F to continue"? But this might just be a me thing
3. The timer also didn't make a lot of sense to me at first. I learned that I had to go to the next room before it ran out once I died, but I'm not sure why it exists as it rushes the experience but it doesn't seem clear why it's implemented at all.
It's very cute though and I would love to see more of what you do in the future :)